EXPERIENCE
UX/Interaction/Visual Designer/Illustrator Rebecca-Everlene MEDkids
1.5 years-Present
Designing an interactive digestive game for kids 4-10
Produced user flow and low-fidelity and high-fidelity prototypes in Figma and a design system
Created storyboards, illustrations and visual design for all screens
Leading, project managing and collaborating with developers in an agile environment
Conducted usability testing and tested interactions
Game Artist Floreo
2 years
Built 3D and 2D game assets for VR experiences for neurodiverse learners
Collaborated with art director making environments that were easy to navigate in VR headset
UX/Interaction/Visual Designer/Illustrator Happy Little Rain Cloud
6 years — Present
Developed an interactive storybook app that teaches kids 5-8 how to use math
Worked on wireframes, design system, prototype
Created lovey water color and ink illustrations
Built in Unity for 2D animations and page turning feature
Shipped product to IOS, Android and Amazon Fire
UX/UI Designer/Concept Game Artist Studentivity
1 year
Built a mobile app that helps neurodiverse students obtain better time management and executive function skills
Created user flow diagrams, wireframes, high fidelity prototypes in Adobe XD for user testing
Delivered design solutions for gamification aspect of the app
UX - Interaction/Visual Designer/Illustrator Calm Baby
4 month contract
Built low and high fidelity prototype in Figma for an app that helped babies get to sleep
Came up with a cute visual design and illustrations that would make parents smile
Game Artist/Illustrator Center for Game Science, University of Washington, Seattle
3 years
Developed educational math and science games
Created concept art, mock ups, UI design, environment design, 2D animations, storyboards
Collaborated with developers, designers, researchers and artists.
Conducted user testing with kids
Environment Modeler/Lead Artist/Art Director Treyach
6 years
Created AAA title video games : Triple Play EA franchise, Tony Hawk 2X, Spider-Man the Movie
3D modeled and textured environments
Managed 16 artists, was liaison between artist and developers, created pipelines,
established visual direction, created budgets, milestones, and adhered to company style guides
SKILLS
UX Design
Interaction Design
User Interface
User Experience
Wireframes
Mobile UI Design
Interaction & UI Design
Hi and Low Fidelity Prototypes
User Flows
Digital Product Design
Research
A/B testing
Usability Testing
Qualitative User Research
Visual Design
UI Design
Illustration
Sketching
Storyboarding
Typography
Layout
Color Theory
Graphic Design
Infographics
Visual Design Systems
Motion Graphics
2D animation
Software
Figma
Adobe Creative Suite
XD
Illustrator
Photoshop
InDesign
After Effects
Maya
3D Studio Max
Microsoft Office
(Working knowledge) GitHub,
Unity
HTML/CSS
EDUCATION
Lake Washington Institute of Technology/ Kirkland, WA
AA, User-Centered Design — Expected Dec 2025
Summa cum laude
University of California / Irvine, CA
MFA, Drama Scenic Design
Shoreline Community College / Shoreline, WA
CP, Visual Communications and Technology
University of Illinois / Urbana-Champaign, IL
BFA, Theatre Scenic Design